Dude I literally told you what you have to do for lots of PC runs. You go back over the video and discount the loading times (from the frame you lose control to the frame you regain it). That's the solution to your predicament. For comparing to PS4 runs you can just figure out a loading time offset. Assuming each system loads consistently (which is a fairly safe bet) you can do the same thing for each platform it releases on.
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