thread: Speedrun timing
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  #14  
02-27-2015, 05:23 PM
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Phylum
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1. So maybe you can't run the game, much like anyone who doesn't fork out for a Japanese copy of OoT...?

2. You still didn't answer my question, which is how people usually handle it. From the sound of it I'm wrong, and games with a serious difference in times actually have to be gone back over to remove loading from the final times. I don't know how extreme NnT's load time variation is, but that sounds like the best and most reliable method.
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