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  #21  
02-27-2015, 06:31 AM
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Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
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I agree with pretty much all of that, and there’s a couple of things I want to highlight too:


It definitely feels less fluid to do a running turn. It’s one of my favorite parts of the animation in AO and AE, but it feels a bit stiff – both because of that jolt and because the animation itself is a little too short. In the original Abe always slid a little further, which made the animation last a little longer.
Aye, I think maybe that's an example of a slightly sped up effect. The Slig version of that animation is actually pretty great, though. Watching the old 2012 footage you can tell a lot of work went into these animations but it's also clear that Abe's movement is a lot slower than in the originals.

On another note OWI's twitter linked to this video. Despite these criticisms it's nice to see players really loving the game.

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