thread: Speedrun timing
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  #10  
02-27-2015, 01:09 AM
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Shade667
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U talk like im the only one figuring this out. Im not making these decisions on my own.

Timing for SDA isnt how u should do it unless ur submitting a run to SDA, not to speedrun.com. (I shouldnt say should, communities can do it whatever ways agreed upon) We dont do it from first frame of input, because cutscene skipping is in the game. We start at pressing start at the config screen. Because skipping that first cutscene is a human input. And that the cutscene after is unskippable and in game, just like the intros to paramonia and scrabania. Its arbitrary, but thats why we start 20 seconds earlier.

I dont think anyones done an official segmented run of a game in years. Theyre a thing of the past. Its single segment or nothing these days. People dont take them seriously.

In order for load times to not be included, we first have to figure out how long those load times are in the first place. Which, if my ps4 loads a level in 8 seconds, and ur PC loads a level in 2, each runner will have to figure it out individually and subtract from the total time.
You talk like theres nothing wrong there.
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