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You can, but the current times are RTA. And the in game timers also inaccurate. Not only does the leaderboard times not count milliseconds, they only show your best. Its okay for the any% and 100% categories, but we have a good ending category where you only save 50% of mudokons. Im going to start routing that category in March. We could use the save file times, but they dont show seconds, only hour and minutes.
Also ive had times where the ingame leaderboards just flat out refused to update. Theyre cool for people who like running levels individually, but theyre not great for full runs. And if we ever wanted to submit them to SDA wed have to use SDA timing,which is RTA.
Its okay for me though. Im not gonna be the one to figure it out. Or we could just split the categories, but if we do that then wed have to make more if the other versions have load time differences
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Dude, seriously, I'm not a speedrunner of any form and even I know that SDA has rules for timing of various sorts that deal with exactly this type of problem. Timing is done from the moment you gain control till the moment you lose control of the character. Load times influencing your run are thus BS.
Now for fuck sake keep your speedrunning crap in its own topic.