:
Thats not the problem. We use a workaround for that, takes like 4 seconds longer, we run a slig into the bottom one and time when the Mudokons run across so they get in safely. The problem is the elevator going up to the power switch. SOMETIMES it doesnt decide to work. Sutiibu posted a video on the Blog a few months ago, when we discovered the glitch. It kills a speedrun instantly, have to restart the level. Im pretty sure we tested if dying resets it. Even then, thats a dead run.
|
It's
a problem, for sure, and one that's fixed going forward.
