View Single Post
  #410  
01-28-2015, 09:54 AM
New 'n' Tasty's Avatar
New 'n' Tasty
Stunk
 
: Sep 2014
: New Zealand
: 38
Blog Entries: 1
Rep Power: 0
New 'n' Tasty  (10)

:
So while we're talking about the PC version...are any of the JAW team willing to talk about what exactly has been..fixed for this version?
As in I'm hoping it's namely..Abe jumping into wells like Pam Poovey on Speedballs..The animations being too fast, the overall pacing of the gameplay being cranked way, way too high because of said cocaine sniffing animations? The sounds of certain creatures..the music in cutscenes blaring over Abe.. The fact that slogs are no longer threatening in the slightest due to the music changes and hell even just the sounds of the slogs themselves?
Now don't get me wrong, I have nothing against the art style or the gameplay.. but please for the love of god can we please just have these things fixed? I'm sure plenty of people have mentioned them before but it's like those who have the testicular fortitude to say something are drowned out by the cacophonous wails of those too blinded by rose tinted nostalgia glasses to even mention anything..
1st time playing munch and hearing paramites with pig noises and scrabs with tigers or lions but it made me want to cuddle them not run in fear of my life. compared with the horror noises of AO & AE much tamed for 6 year olds i hope slogs didnt get tamed in nnt oh...

https://www.youtube.com/watch?v=h_vK4YeQosY

in watching that the music doesnt change at all how you know to panic and shoot for your life with the dynamic music missing