thread: SpeedRunsLive
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  #6  
01-04-2015, 03:23 AM
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Holy Sock
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I disagree. Sure it's a more narrative platformer that's slower than Contra but one that still involves very precise movements, pan incredibly low margin on error on Hard, shooting, blowing up and eviscerating other creatures, and even has timed leaderboards. There are people who prefer the full narrative immersion but there are people who also like speedruns and mastering gameplay.

The people who like the former aren't going be the kind of players an Oddworld SRL would appeal to anyway. And the people who like the latter might become interested in a series they haven't payed much attention to in the past.

I mean the key component of Speed Runs is skill. And if Samlaptop's speedrun's are anything to go by then I can imagine the skill involved in speedrunning, and perhaps glitching, NnT will have an appeal.
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