thread: SpeedRunsLive
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  #5  
01-04-2015, 03:10 AM
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Phylum
No Artificial Colours
 
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Cinematic platformer? Honestly, I haven't played NNT, and I have to admit that it looks a lot less cinematic than AO, but it still seems to fit into that category.

Look at how Velocity 2x is presented. Action. Action, action, action.

Action.

Oddworld games are narrative driven. Anyone remember all of that discussion about if NnT should have menus for difficulty settings? Immersion is a big deal. The way people perceive your game going into it is a big deal. I wouldn't cry if they did go down a route with SRL, but there are probably better ways.
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