Because they ran out of money during half of its development. They decided to sell the first part and fund the second one of the profits. Which is not a bad idea to solve a problem, but the problem was to even have the problem in the first place. Especially when the game was supposed to be made even with $400K budget (they got 3,3 millions. MILLIONS. Technically without a 'B', but it has 'LIONS'!

so I guess it'll pass)
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Spacebase was a PR failure rather than a financial one. They only ever said that they'd implement as much functionality as they could afford based on its popularity. People just didn't hear that message.
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It's steam store page listed this features as features that will be implemented instead of features that might be implemented. As far as I know people have the right to be upset about it