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So what?
Let's not ship it now?
Let's just waste what we have done?
Let's break the contract and trust we currently have with our publisher?
Let's blow all our chances of making any kind of money on this thing and kill all our chances of ever making a game again?
How does that ever work?
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How many times has OWI started work on a project and not seen it through to the end? Too many to count, and for some reason you think MO should be the exception? I would think that at some point during development, they'd realise that it isn't turning out as planned and take a different approach. I certainly wouldn't be happy releasing a half-baked product.
Nevertheless, this isn't an MO thread, so whatever.