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08-27-2014, 09:45 PM
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OWI_Alex
Oddworld Inhabitant
 
: Mar 2014
: Oddworld
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But, in the end, I think analytic criticism, like this, can only help JAW moving forward - particularly in appealing to those fans who feel NnT has strayed a little too far from what they loved about the originals.
It's useful to see basically all the issues in one place. A lot of what Matthew brings up in his video has been discussed internally - there're no shocks here - but that doesn't mean we necessarily agree with every point made, which is only natural. Nobody's pretending New 'n' Tasty went out perfect, but we've done as much as we can to get things sorted as quickly as possible, and we're not finished yet, obviously.

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The game is a buggy, glowing mess.
Nice. It's lovely waking up to stuff like that.

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when things like the speedy animations and colour have been pointed out 1000 fucking times here to the point where they have become in-jokes. Too late for those criticisms now, my friends.
We're supposed to reply to every single one of those 1000 times? My bad. We read them all, trust me we did.

As we've said, both publicly on Twitter and from Wil and I on here, we're listening to critique - both good (of which there's been a huge amount and we're delighted with how the game is going generally) and not so good (of which there's been some interesting discussion recently as you'll know). Obviously I'm not going to list exactly which elements we're talking about the most internally, but we are listening.

New 'n' Tasty is, as has been the case since we first showed off the gameplay footage at GDC, a fresh, new look at Oddysee. It was never meant to be a 1:1 upscale (that would have been the old AbeHD concept) it was (and is) a new look at the original game with modern tech and a design aesthetic that we'll be talking about more in the coming weeks and months.

We are unhappy, however, that the game launched with bugs. We've since launch dedicated huge amounts of time to fixing those bugs and have worked hard to focus on the critical ones first, releasing 5 updates in the 5 weeks (and packaging in the much-lauded DLC) for the PS4, no small feat and something that was pretty tough going. We've another lined up too, but the contents of that aren't public yet.

Sorry you don't like New 'n' Tasty, but as we've always said, this is Oddworld for a wider audience but with the original fans always in mind. We were never going to please everyone, but we're delighted with the reviews and feedback we've got since launch whilst keeping an eye on what's out there.

Given that we've only got the PS4 version out there, there's still lots of work to do.

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I've said it before and I'll say it again, I'll always return to Oddysee. Good effort though guys.
Nobody's taking Oddysee away.

Last edited by OWI_Alex; 08-27-2014 at 10:09 PM..
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