I think some people around here are opposed to a 3D world because they didn't like Munch's Oddysee. Although the move to 3D raises a lot of challenges, it doesn't make it impossible to get right.
I agree on the stealth gameplay, Holy. I didn't really like that Abe could potentially beat a Slig to death in one on one unarmed combat. It really detracts from any general sense of vulnerability you might get. Also, things like not being able to see enemies from multiple angles lead to a general increase in health of NPCs and the player characters alike, which in turn lead to some pretty tedious combat. Some design changes at the root of these problems might actually work for a future game.
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