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  #26  
08-08-2014, 12:26 PM
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HOMINIX
Howler Punk
 
: Jul 2014
: United States
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I really agree that climbing and big, open levels would be great. I like the idea of having a lot of different ways to approach a conflict.

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One thing I loved about Stranger's Wrath was how the character actually felt like he had weight to him, if possible I'd love to see this carried across to Fangus.
Ooh, I like that. With that and ragdoll physics, you could do some cool stuff with that potentially. Bounding toward a group of unsuspecting enemies and bowling them all over... sounds excellent.

Last edited by HOMINIX; 08-08-2014 at 12:28 PM..
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