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07-27-2014, 12:56 AM
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AvengingGibbons
Sewer Sleg
 
: Apr 2010
: England
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There's enough sub-companies already. You've got Soulstorm brewery, Slig Barracks and Bonewerkz, plus the FeeCo Executive's Office. It's more than enough for one game.

If what you're suggesting is something to lengthen the game, then I'll say now that the game is already extensive. But if your reason is for opening up Oddworld a little more and letting us see more of it, then I'll say they already have the vykers' labs and rupture farms references. Yes, in a real world maybe there'd be more platforms at FeeCo Depot with other destinations to depart to other than the ones shown in Exoddus, but you have to remember that this is a game and a story, and we could tell the player about every little detail in Oddworld, a lot of which would be irrelevant and derailing from the story of the game. When you're telling a story, it's best NOT to provide every bit of detail, but rather provide only the bits relevant to the story (maybe a few irrelevant bits too) but adding a whole other explorable factory that isn't key to the already fantasticlly scripted Exoddus story would only have a negative impact on the game in my opinion.

If all you want is more gameplay, it would be better to just add more gameplay areas within the already existing environments/factories.
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