I have no idea why I bother trying to discuss this shit when I know the people trying to counter what I'm saying aren't listening to what I'm saying.
Hey Phylum, my last post (excluding this one) already outlined the fact that the stories in AO and AE were told totally different. I explained why I thought it worked for AE and not AO, and why it bums me out that NNT took this approach. When I said that, I had the epiphany that that decision switched the perspective of what we saw from Abe's POV to a viewer looking in on the world, which is what AE and MO both did.
I obviously don't like that decision or I wouldn't be bitching about it right now.
Sock, yes really. The story itself is still told from a first person POV, but what you actually see has become you looking in on the world rather than seeing things as Abe no doubt saw things. In AO, you could hardly make out what any of the other characters were saying in the cutscenes. It focused specifically on the grand reveal without focusing on the other characters because it only showed what was most important to Abe at the time.
They don't tell the story in the same way. The visuals were a huge part of the story and they've changed them enough that it changes the tone of the game. I haven't played the full game yet, I can't judge the rest of the game, but first impressions are everything. You know exactly how they plan to go about the rest of the game just with how they present the beginning alone.
I don't even know what makes Oddworld Oddworld anymore. Shitty slapstick with some dark overtones that got dimmed over time with over exaggerated characters taking away from the severity of the story therefore lessening the impact on the viewer and hit or miss game design. The only thing I'm still on board for is the creature design and general world building because I can't deny everything still looks cool as fuck.
Molluck still comes across as an asshole with anger issues compared to his cool collected self in AO. Call that flat and personality less or not, it was still far more intimidating.
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