thread: Reboot
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  #96  
07-25-2014, 10:40 PM
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Holy Sock
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Well, not really Slogbait. Sure, that's they way they told the story in AO but as NnT is showing you can tell the exact same story yet inject some of the goofy personality that became integral to Oddworld in AE. It's not really about story telling perspective. You can still have a first person perspective yet still have characters who are more than just mumbling archetypes.

AO had some slapstick jokes and a button dedicated to in game farting. AE established actualy personalities for the creatures of Oddworld.

From what I can tell about NnT it seems they've added a couple of goofy moments in the cutscenes, yet still tell pretty much the exact same story in the same way, and have transferred the character personalities into the gameplay - because that's what Sligs & Mudokons are supposed to be. And they've eve added a couple of moments of dark moments that are also a pat of the series.

I mean it looks like they've pretty much captured the original yet included the elements that make Oddworld, Oddworld - since the original game feels like they were still figuring out what they wanted Oddworld to be. So it makes sense that NnT carries some of the humour and personalities that was found in AE onwards.

I mean if they had made Molluck a completely comedic character like the AE Glukkons I think you'd have more of a point here, Slog.
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