They'd need more staff, certainly. Also JAW are tackling some non-Oddworld projects also which may or may not give them some much needed experience for the big potential Oddworld products.
But presumably Fangus would be a relatively small game and could be the project where they learn their lessons about 3D game design.
But perhaps returning the Quintology to its 2D roots might be the best option. And leave 3D for the likes of Fangus or a possible Stranger sequel? We'll see what they do with Fangus, anyway.
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