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  #60  
07-25-2014, 09:26 AM
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dark_xinos
Grubb Fisherman
 
: Jan 2002
: Sweden
: 963
Rep Power: 24
dark_xinos  (27)

I beat the game with 296 saved on hard. Overall it was a great experiece. Meatsaws where hard, but the tappable mines were infuriating.. I blew up so many times even though the last frame of the mine's animation was green before exploding. I probably hit quickload 15-20 times per mine... they were much easier in the original, you just had to get the timing right. Now it's right timing + 10% chance of succeeding.

I want to wait for some bugs to be fixed before I do a rerun. There were several places in the game were I made myself not use Quicksave because it was a deathtrap. There's a lift that resets on respawn so you get stuck (early Scrabania). If you don't manage to blow up all the mines with the chant, you can't go back and get a new one, thus I had to restart the chapter. Also in Stockyards 2, if you quickload during explosions Sligs would still wake up and come running. So there's plenty of refreshing issues that need to be addressed.

Last edited by dark_xinos; 07-25-2014 at 09:29 AM..
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