One more thing that stood out to me. Maybe I missed the instructions for it (I found myself rarely looking at the LCD banners), but apparently you can now get multiple Shrykull charges from a single portal, depending on how many Mudokons you save. That's fine, but in the boardroom sequence this got kind of confusing.
Since I was low on time by the time I got to the Mudokons I figured I would save just the three I needed for the Shrykull and be done with it. But once you drop down you need to use the Shrykull power twice in a row. Once to destroy all the mines and another time to destroy the final two mines and kill the Glukkons. I was left utterly confused up to a good 6 or 7 times before I realized why the hell I kept being blown up.
Not a bug or a bad game mechanic, but it was a case of bad level design I think. The portal for the final 6 Mudkons only says 3, which implies that 3 is enough to progress. Why does that final portal not simply say 6? In fact, why the need to use the Skrykull twice?
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