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Have you noticed the ∞ under the checkpoints?
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I hadn't

Interesting, I wonder how it'll work? That seems to suggest there'll be a limited number of respawns on harder difficulties, but then, couldn't you just quicksave when you get down to one remaining?
Lorne has said in one of the E3 interviews that 'game over' screens were never intended for Oddworld, that perseverance was what they wanted to reward. So what exactly would happen if you lose all checkpoint respawns? Back to the start of the path, maybe?
Very interested to find how these new mechanics work!