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Having checkpoints as well as quicksave helps to get rid of the mentality that you need to quicksave after every step. Also, you could get stuck in situations from quicksaving and need to return to a checkpoint.
Anyone else ever manage those infinite death loops in AE? I wonder how/if they'll address that here.
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Oh fuck yeah I have definitely done that in AE when I was onto the second disk.... Then having to start the game all over again "well with the level select cheat"
