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  #428  
06-13-2014, 03:44 AM
DrewCameron
Stunk
 
: Apr 2012
: Scotland
: 41
Rep Power: 0
DrewCameron  (47)

Here's are two examples of easily, easily, easily fixed things I hope they attend to. There are a lot of these.

One - when you move into the new section from the mines, the red alert just...stops. It doesn't fade, it just disapears. Not hard to fix, it could be done with one line of code.

Two - when you transition into the newer secret scrab area, the 'glow'/exposure settings from the new area are adopted BEFORE the transition happens, meaning that it "jumps" in brightness before the ripple.

And so on and so on and so on.

Still really excited but I would have more faith if I didnt know it was only 4 weeks left and JAW have a history of releasing buggy things.
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