Symmetrical, decorated — what pansy glukkon commissioned this new building? The beauty of the original is in the theme of utility over aesthetics, a dismissal of personality. Look at the endless rows of repeating machinery that conceal any hint of individuality, exposed without consideration of looks or comfort, walls that don't even cover most of the factory, no pretense or flamboyancy. It looks good, and striking, but that intention of the human designers is invisible, hidden in the theme of the personalities of the Glukkon designers.
PS: The logo still sucks. If Oddworld's entire showing at E3 was the reveal of a new logo I would be happy as larry. Please surprise us, JAW, some of us care about graphic design.
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