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06-05-2014, 10:32 AM
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Manco
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: Aug 2007
: based damage system
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To be honest I’m not in love with the more sci-fi design elements in NnT. I always liked the vaguely 19th-century stylings of RuptureFarms, it calls back to the Industrial Revolution and all the soot, grime, appalling working conditions and general grossness of that time.

The music certainly isn’t my favorite as well, but it’s not reflective of the in-game soundtrack so I’ll live.




Honestly though this looks fine and I don’t get the complaints. This building doesn’t stand out at all when you line it up with Oddworld architecture over the course of the series – Sekto Springs Dam, Vykkers Labs, Magog Motors and the Slog Kennels are all pretty crazy too.
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