You've got to bear in mind that I don't know that much C++ and only just come across SFML now that you've mentioned it. I'm not sure whether it would be a good idea to actually get stuff done using things I know for now, or spend ages learning these first and make it using them afterwards.
At the moment, I'll make the tools for the animdefs and stuff once I've made sure they're displaying properly, I'm not working on actual physics or any of that until I know that it works right (also need to do some tweaking with the startup sequence, the loading of textures is being done before anything is displayed at all, need to sort it out!)
EDIT:
Also, there needs to be a good name for this thing, I only called it csA.L.I.V.E. simply due to not being great at coming up with names, and it being written in C#. If anyone actually has any ideas, go ahead and say. :P
Last edited by RoryF; 04-18-2014 at 10:16 AM..
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