It looks exactly like the old one.
The fans will love it.
EDIT: Speaking of which...
:
Has it been different than composing for Munch’s Oddysee or Stranger’s Wrath? What kind of software and technology are you working with?
I’ve taken a different approach with this game mainly because it’s a sort of reboot of the original Abe’s Oddysee game but with today’s tech. The core game is still there in “New N Tasty” and along with that, much of the original music from that game. For the gameplay music itself, I did contribute to that, but it was mostly to create transitions for the original soundtrack.
My primary focus has been on cutscene work since new movies have been created along with re-timings and adds to the old movies.
The one issue that came up on this production is that most of the original music for the original Abe’s Oddysee cutscenes no longer exists in source form. The place it exists is in the mix with the [sound effects] and voice. There’s no way to separate this material once it’s been mixed together. This becomes a problem once movies are re-timed and new scenes are added.
So, what I’ve been doing is creating new music and then, in scenes where I’m able, fusing it with the original soundtrack when it is salvageable.
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... New 'n' Tasty's soundtrack will be fundamentally identical to Oddysee's. Not that this is any kind of
remake, of course...