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The concept it's self sounds excellent, not sure how Chipunks would actually work, I get the feeling they wouldn't affect the player, but probably just make them aware that somebody is about, just like in COD where if an enemy fires a bullet they appear on the radar. I wonder why this wasn't actually included in the original release of SW? By 2005 Xbox Live was already well established and functioning properly, but knowing Lorne there must have been a really good reason for it otherwise I'm sure he would have put multiplayer in SW.
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Perhaps the Chipunks would work similar to "tagging" other players in modern first person shooters. If you hit an enemy with one their position is shown to other players/the rest of your team.