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  #11  
04-05-2014, 10:14 AM
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Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
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The concept it's self sounds excellent, not sure how Chipunks would actually work, I get the feeling they wouldn't affect the player, but probably just make them aware that somebody is about, just like in COD where if an enemy fires a bullet they appear on the radar. I wonder why this wasn't actually included in the original release of SW? By 2005 Xbox Live was already well established and functioning properly, but knowing Lorne there must have been a really good reason for it otherwise I'm sure he would have put multiplayer in SW.
Perhaps the Chipunks would work similar to "tagging" other players in modern first person shooters. If you hit an enemy with one their position is shown to other players/the rest of your team.
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