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  #143  
03-23-2014, 10:44 AM
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DarkHoodness
Page 7, Post 199
 
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If it's not simply a cosmetic feature, it'd be cool if it affected an individual slig's sight distance: Those with the "shades" mask not being able to see as far as their "goggles"-wearing counterparts (which was the in-universe lore reason for the design change). Perhaps it'd make the puzzles a little more interesting if they thought of doing that.
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