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  #125  
03-21-2014, 08:02 AM
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AvengingGibbons
Sewer Sleg
 
: Apr 2010
: England
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Oh man, what if they did make it so Sligs could chase you? If not always than in specific situations. (Kind of like in those secret areas where you had to keep running back and forth to avoid the Scrab.) God, I'd love to see a veteran Oddysee player react to that in real time. You think you know the game and what everything can do and you're not worried at all 'cause in the last game guy couldn't' chase you there. Then WHAM. Dead.

Maybe not. But it wouldn't surprise me if they snuck in some little things like that to surprise people who played the original.
Sligs that can use pulley lifts to get to higher/lower platforms. This sounds like a good idea

It'd be good if the Slig AI could be improved massively, so that they have better intelligence, but not too much intelligence because they're supposed to be lesser intelectual beings. But if they were able to move around the environment more than they were able to in the original games, and not lose Abe when he hoists himself up or down onto another platform, this would be great. There's so much potential for future productions
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