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  #99  
03-20-2014, 11:27 AM
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STM
Anarcho-Apiarist
 
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This. The entire game is based around instant deaths. With a health bar you could theoretically skip 90% of the puzzles.
It would also be a little disappointing. AO/E were some of the last and best truly retro style games, back when games didn't spoonfeed you. With a health bar it's like they're trying to appeal to the lowest common denominator and in doing so they'd be patronising old fans of the series who played the originals. Wasn't the entire point of AO that you don't have a health bar?

All that being said, everything would be fine if it was simply a difficulty setting for the shitmunchers. Still don't see how it'd solve the puzzle problem but I'm sure they've sorted it all out.
You're misreading what I said, I was coming out in defence of the health birds. Remember this is a scroll action game now, it makes more sense to have health. All I would say is just wait and see how the mechanic works out before you pass judgement because I would probably say the puzzles have been built with that new mechanic in mind.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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