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That last one is pretty freaky looking. I like how the sligs are actually smaller than a Mudokon, like how they are in the other games. The maskless Slig looks almost adorable.
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You should see this guy.
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I have to say, I find your graphics wonderfully crisp and nice-looking. It's very clear and yet it retains that pixel-y charm. That you can then code something to go along with it makes me rather envious.
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Thanks! I try my best to make the pixels look as pixel-y as I can!
Not too much I can really say on the update front without giving too much away. I've been including more of the story into the first part of the game, though I can't continue much without finishing up some sprite so here's what I'm working on at the moment.

Pants Pending.