I'm thinking it would take years of savings to be able to pull a AAA game off. You're looking at a budget in the millions or tens of millions of quid are you not, after all. If they follow the structure of the Quintology, doing the bonus games we've seen and maybe smaller, estranged spin-offs (Sligstorm and Fangus), then that should give them more than enough practice to refine the process, making it as financially tight and sound as possible, whilst putting money in the coffers to make something big.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.
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