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Yes but, excluding Kickstarter games, almost all big-budget games are.
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Right, but that’s partly because the industry has always been structured that way. We know that one of the goals Lorne has for Oddworld right now is to become completely self-funded and slowly accumulate the cash for bigger and bigger projects, and thus be able to build exactly what they want.
I’m not saying that’s going to be an overnight thing, or even that it’s a guaranteed success, but if it works then the logical outcome would be the ability to make AAA-scale games without publishers.