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01-22-2014, 03:38 AM
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Manco
Posts walls of text
 
: Aug 2007
: based damage system
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If SW had had the funds Skyrim or GTAV had, to produce a massive, evolving world that stayed true to the original art direction then maybe it would have looked a bit more as Manco explained. I'm salivating over the mere prospect.
I would love to see a Stranger’s Wrath-esque game based around an open world. Red Dead Redemption and Just Cause 2 both do a great job of building a really cool, varied environment to explore, and seeing an open world on that scale with the kind of architecture and terrain seen in AO/AE would be brilliant. Probably not something within JAW’s budget or timescale though.
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