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  #62  
01-21-2014, 01:00 AM
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Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
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Good to hear

As long as that stuff was WIP the main point to take away was about splitting the image though. I can't say enough how much I hate the way GM handles images. There are so many cases when an "object" could need to be represented by multiple images, yet at least in older versions it was very awkward to run several animations at once.
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