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01-07-2014, 02:57 PM
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Manco
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I’d put it in the upper price bracket of indie games, like the games DarkHoodness mentioned.

Low-priced games like Super Meat Boy tend to be priced that way because they’re relatively short and simple, and thus needed less development invested in them. But JAW has become a fairly large team now, and the game itself looks to have high production values for an indie title.
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