Within the past two hours I have finished the final 9 boss segment in Megaman Zero and finished the Savage Labyrinth in LoZ: Wind Waker for my Three Heart Challenge on Hero's Mode. Even though Megaman Zero was much harder and took longer to do I found Wind Waker to be much more frustrating.
In Megaman Zero it took me awhile, but I learned every boss's attacks and how to dodge them. I had occasional hiccups, but I could defeat 5 of 9 bosses without being hit a single time. It was a very rewarding experience. Then with Wind Waker... The Savage Labyrinth puts you in small rooms full of different enemies. Most of these rooms are really easy as the enemies are all opponents with one or two attacking options. But every now and then I'd lose a heart to having trouble using the 'lock on system' due to certain camera angles. When I finished that mini-dungeon it was more a feeling of relief then exhilaration.
I really enjoy challenge, but now and then it can get to be a bit too much. That's when I grab something out like Recettear An Item Shop's Tale. The game can be hard as well, but it's more a thinking game than a quick reflex test.
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