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01-02-2014, 03:38 PM
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MeechMunchie
Sgt. Sideburns
 
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People who choose not to be challenged will do so, regardless of an individual game's design. If you don't give them a safety net, they'll either cheat or play another game. The implications of that mindset are a whole other kettle of fish, but you can't blame the game for how players choose to act.

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