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  #10  
01-02-2014, 06:27 AM
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MeechMunchie
Sgt. Sideburns
 
: Mar 2009
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Yes!

"This game is easy, so I shouldn't play it."
"There's no achievement for that, so I guess I shouldn't bother."
"The game doesn't say I need to do that to progress, so I guess it's not worth it."

Someone going into a game demanding clear-cut obstacles and stubbornly refusing to set their own targets is as much a slave to the mindset of a spoonfed infant as one going in demanding an easy route to the exit and stubbornly refusing to challenge themselves.

That's my point - regardless of whether you think a particular game should be easier or harder, you're still refusing to challenge yourself. You shouldn't be bound to the hurdles a system explicitly presents you with. Expect to see plenty of "No White Tanooki" runs of the new Super Mario on YouTube.

Besides, games are as limited by the requirement to be challenging as the are by the demand to be easy.


Last edited by MeechMunchie; 01-02-2014 at 06:37 AM..
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