Stuff I noticed in both AO and AE, PC sound vs PSX sound:
* Sound channels are reversed during gameplay. (but not in FMVs, so you couldn't just swap your speakers around) This is obvious when you hear sligs or meat grinders off to the sides of the screen that you're on.
* No reverb effects (eg, the slight echo in Rupture Farms applying only to sounds but not music)
* Some sounds have different pitches
* Some sounds effects sound clearer than they do on PC, while others sound like they haven't been converted correctly, almost as if they have lower bitrates than they originally had (like AE's secret area jingle)
E: But not that it was ever important or ruined the gameplay at all, it's just a little interesting. Or maybe not. Who knows?
Last edited by DarkHoodness; 12-29-2013 at 07:35 PM..
|