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12-25-2013, 06:14 AM
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Weezenhimer
Chippunk
 
: Jan 2012
: Africa
: 22
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Weezenhimer  (17)

Changed the pitch down and translated a few of Abe's voices in Russian.Did you try the sounds.dat file?The changes mentioned in the first post are in it.
As for what sound properties must be used for custom sounds.dat,they are 22050kHz,16 bit PCM,Mono WAV.I can't make a video as Hypercam doesn't work on my PC.I got around editing it correctly by slowing down the Sony Vegas 10 to 0,35x,which made the sound.dat sounds play like in a gameplay,then imported extracted sounds from a russian PSX copy of AE(by "Team Kudos")and then placed the sounds where I needed.Saved the edited file as wav,then renamed the file to sounds.dat,placed in the AE directory,started the game and it worked.Now Abe was talking high pitched russian and low pitched English!The music was low pitched as well.
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