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  #33  
11-26-2013, 10:41 PM
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Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
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I tended to find the experience inefficient. I'd usually be alive for ages before I died, and on my brother's turn he'd immediately explode.

So when my little brother eagerly took me up on the offer to play with me the first time we got it out of the box, I made a lot of progress the first time I played the game, and be unwilling to start over. But my brother would get disheartened and leave, and for the rest of my original playthrough I'd have to switch controller every time I died. This happened in both games.
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