View Single Post
  #25  
11-25-2013, 06:06 AM
DarkHoodness's Avatar
DarkHoodness
Page 7, Post 199
 
: Apr 2001
: In a box.
: 3,438
Blog Entries: 53
Rep Power: 28
DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)

Oh yeah I forgot about that. But all that does is bypass the action of physically passing the controller to each other.

E: If the original "multiplayer" was done online (turns have to end between level segments though, not just on death - One person watches remotely when it's the others' turn, implement voice and text chat features) it'd be a bit less pointless. And also you'd be able to advertise that as being multiplayer without really lying to people, too.
__________________


Last edited by DarkHoodness; 11-25-2013 at 06:12 AM..
Reply With Quote