I thought the spooce added a little challenge to the game. Well because of the fact that you can't possess enemys without it. No spooce no possession or opening doors. Yea I agree with you on one count. They put too much in the game so it was pretty easy to find because of the over abundance of it. They should made where you had to find some. That would make the game very hard.
Besides in AE there were still things in the game which you had to unlock. For instance the ghost lock. In order to open some doors you had to slap several ghost locks in order to do so.
I think the spooce shrub idea is the ghost lock idea only now it's spooce. But they put too much in.
Also the killing scenes could of been a little better. Like actually have the slig body parts still lieing around after depossess em. But I love the Recyclar bit. That is so much fun. In the PS2 version the Recyclar had a little sign on the top that spit out numbers as precentages. When you were to throw a slig in it would say 20% fat 6% meat 2% useable. I thought that was funny!
