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  #15  
11-07-2013, 12:32 PM
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Auriel
Sniper Wasp
 
: Apr 2013
: Floating in the mist
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We've mentioned that we're considering it quite strongly at the moment, what with having the engine for a 2D game and all.

It's worth mentioning that the idea for SligStorm has evolved a whole bunch since 1999. The idea of an albino Slig has stayed the same, but quite what he's doing and how you control him have changed to suit the gaming trends and whatever engine OWI was using at the time.
Could it then be safely assumed that the current concept then involves an adult slig as opposed to the original idea of a grub at least for the major part?
I can see how that would fit in to a FPS-dominant market.
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