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  #21  
10-30-2013, 01:48 PM
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RyuuFox
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: Jun 2010
: mudos
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Anyone know why JAW settled on the unity engine? They did said they had a licence for the bitsquid engine which looks way more superb then unity.

Also I'm not quite thrilled that everything looks way too low poly considering this is a Ngen game. I hope they're placeholders.
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