Glory to Arstotzka!
"Papers, Please" is dark and oppressive on a deeper level and left a small impact on me. There aren't many games which force to you be evil to innocents to save your own skin via the means of draconian rules and paperwork... Gameplay wise, I like how it tests your attention to detail.
Yhatzee is right by saying that it could be a genre in its own right, "Bureaucracy 'em up" as he calls it, and that there's a lot of potential for expansion of the gameplay mechanics. I wonder if there'll be a sequel or if it'll be ported to touch-screen platforms.
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