:
That's a great question, but actually something we're still working out! There may be some limitations on lower-end hardware which make completely seamless transitions difficult, but we'll try to minimise any nasty cuts wherever possible, of course.
We may be able to have a different system running for high-end hardware which gives a much smoother transition but unfortunately I can't give you a definitive answer on that just yet. Sorry!
|
Does that mean that there might potentially be differences between versions of the game on different platforms?