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07-06-2013, 01:48 AM
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WolfensteinOdess
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: Oct 2011
: France
: 424
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WolfensteinOdess  (78)

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I'm creating a level with PLE and I have found some problems.

-How to place correctly electric walls and rock stacks?

Use the in game items and see how they're placed

-Is there any differences between Half scale and 3/4 scale? (I have found objects in background with mixed scale)

Don't know

-What are 5 unknowns of the collision items? (some moving bombs have the collision items with strange numbers)

First is type (0 floor, 1 and 2 walls ect...) and others just write -1

-How can I use a gas emitter without a counter?

In AO you can't

-How can I activate something when I use a hand stone?

In AE

-What is the "DISABLE RESOURCES" property and what have I to put there in different levels?

Try to add a mine in r1 without writting 6 in disable ressources, and you'll see what happen

thanks if you answer some of this questions.
These are my answers, and you can go to Object encyclopedia 101 to answer to your questions, it can help
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